Limits for clients, frame rates, display names, and other constraints.
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| file | limits.h |
| | Application limits and constraints.
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| int | g_max_fps |
| | Runtime configurable maximum frame rate (can be overridden via environment or command line)
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Limits for clients, frame rates, display names, and other constraints.
◆ DEFAULT_MAX_FPS
| #define DEFAULT_MAX_FPS 60 |
#include <limits.h>
Default maximum frame rate (frames per second)
Definition at line 26 of file limits.h.
◆ FRAME_BUFFER_CAPACITY
| #define FRAME_BUFFER_CAPACITY (MAX_FPS / 4) |
#include <limits.h>
Frame buffer capacity based on MAX_FPS.
Definition at line 38 of file limits.h.
◆ FRAME_INTERVAL_MS
| #define FRAME_INTERVAL_MS (1000 / MAX_FPS) |
#include <limits.h>
Frame interval in milliseconds based on MAX_FPS.
Definition at line 35 of file limits.h.
◆ MAX_CLIENTS
#include <limits.h>
Maximum possible clients (static array size) - actual runtime limit set by –max-clients (1-32)
Definition at line 23 of file limits.h.
◆ MAX_DISPLAY_NAME_LEN
| #define MAX_DISPLAY_NAME_LEN 32 |
#include <limits.h>
Maximum display name length in characters.
Definition at line 20 of file limits.h.
◆ MAX_FPS
#include <limits.h>
Maximum frame rate macro (uses g_max_fps if set, otherwise DEFAULT_MAX_FPS)
Definition at line 32 of file limits.h.
◆ g_max_fps