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ascii-chat 0.6.0
Real-time terminal-based video chat with ASCII art conversion
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Server state packet structure. More...
#include <lib/network/packet.h>
Data Fields | |
| uint32_t | connected_client_count |
| Total number of currently connected clients. | |
| uint32_t | active_client_count |
| Number of clients actively sending video/audio streams. | |
| uint32_t | reserved [6] |
| Reserved fields for future use (must be zero) | |
Server state packet structure.
Server broadcasts current connection state to all clients. Sent when client count or active stream count changes.