ascii-chat 0.6.0
Real-time terminal-based video chat with ASCII art conversion
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server_state_packet_t Struct Reference

Server state packet structure. More...

#include <lib/network/packet.h>

Data Fields

uint32_t connected_client_count
 Total number of currently connected clients.
 
uint32_t active_client_count
 Number of clients actively sending video/audio streams.
 
uint32_t reserved [6]
 Reserved fields for future use (must be zero)
 

Detailed Description

Server state packet structure.

Server broadcasts current connection state to all clients. Sent when client count or active stream count changes.

Definition at line 598 of file packet.h.


The documentation for this struct was generated from the following file: